As you review these successful crowdfunding campaigns, consider their pitch video, their updates, their stories, their perks, their images, etc... What wheels are turning? What/how did they build that helped them to reach their funding goal? What did you learn that you can use in your own campaign?
This is where I start to get overwhelmed and uncomfortable. I hate the idea of having to force my creative work into a neat little package to ask for money. And I hate promoting myself, especially on social media and the internet. It makes me cringe. Sadly, it’s a necessary evil of being an independent filmmaker. As with other assignments, it reinforces the importance of having a really good producer, so they can do all these undesirable tasks. These campaigns emphasize the need for promotional material like a trailer and interviews with crew members. Also, it gives me the idea that I could also have my centenarian participants record a spot to use in promotions like Scott Johnson did, which would increase the networking and reach of the campaign. Other items to consider are which perks to offer, including the creation of swag (shirts, etc.) that can be used to entice and reward patrons. I would think interesting, novelty swag might be enticing, but also it would be wise to limit swag that costs the campaign money, and instead opt for rewards like shout outs, producer credits, production updates, etc. I also noticed that “Double or Nothing” stated that their film was 75% finished, so I wonder if it matters which stage a filmmaker should do a campaign. Is it more beneficial to do it at the beginning, middle, or end? Does saying that you’ve done most of the film already make your project more legitimate vs. a project that says “help us get this started”?